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Low 26 Bitcoin

Allow quiescence-init while disconnected from peers

Public commit record

What the developer wrote

Authored by Matt Corallo

73/100 · Adequate
Allow quiescence-init while disconnected from peers

There are a number of things in LDK where we've been lazy and not
allowed the user to initiate an action while a peer is
disconnected. While it may be accurate in the sense that the action
cannot be started while the peer is disconnected, it is terrible
dev UX - these actions can fail without the developer being at
fault and the only way for them to address it is just try again.

Here we fix this dev UX shortcoming for splicing, keeping any
queued post-quiescent actions around when a peer disconnects and
retrying the action (and quiescence generally) when the peer
reconnects.
✓ Specific, descriptive subject✓ Names a concrete action or component✓ Provides detailed explanatory context
The short version

What changed, and why it matters

This commit improves developer experience in the Lightning Dev Kit by allowing users to request a channel pause (called 'quiescence') even when the peer is temporarily disconnected. Previously, the action would fail and the developer had to retry manually. Now, the request is remembered and automatically retried when the peer reconnects. This is a usability fix, not a security bug fix, and the commit message explicitly frames it as a developer-experience improvement.

Recommended action

No security action required. Treat as a normal code-quality/usability improvement. Reviewers may want to confirm that preserving awaiting_quiescence across disconnections does not introduce edge cases where stale quiescence requests interfere with channel re-establishment, though the included tests cover the main scenarios.

Security signals we found

01

Changes error handling from hard failure to deferred retry on disconnection

02

Preserves quiescence state across disconnect and reconnect

03

Adds serialization of pending quiescent action for persistence

04

Adds comprehensive tests for reconnection scenarios

Risk score

Why this scored 26/100

Our methodology →
Potential impact 4/30
Exploitability 3/25
Stealth signal 3/15
Affected reach 5/15
Confidence 7/10
Evidence quality 4/5
Human-validated context

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